Campagne |
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UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
High Elven horse archers who continue their martial pursuits are known as savaris. Years of training with the bow have given these elves a level of skill that no other race can rival. While their effectiveness in melee is still poor compared to other cavalry, they are rightly feared in battle; they can rain down arrows on the enemy ranks before retreating suddenly, out of range of any retribution.
Évolue à partir de : | Horse Archer |
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Évolue en : | Voltigeur |
Coût : | 40 |
PV : | 42 |
Mouvement: | 8 |
XP : | 80 |
Niveau: | 2 |
Alignement : | neutre |
ID | High Elven Savari |
Capacités : |
sword tranchant | 5 - 3 corps à corps | ||
bow perforant | 9 - 4 à distance |
Résistances : | |
---|---|
tranchant | 30% |
perforant | -20% |
contondant | 30% |
feu | 0% |
froid | 0% |
sacré | 20% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 4 | 20% |
Château | 1 | 40% |
Collines | 2 | 40% |
Eau peu profonde | 4 | 20% |
Eau profonde | 99 | 20% |
Forêt | 3 | 30% |
Forêt de champignons | 4 | 20% |
Gelé | 2 | 30% |
Impraticable | 99 | 20% |
Infranchissable | 99 | 90% |
Marais | 4 | 20% |
Montagnes | 99 | 20% |
Plat | 1 | 40% |
Récif | - | 0% |
Sable | 2 | 30% |
Village | 1 | 40% |